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tupi_ui [2017/01/08 03:43] maeflorestatupi_ui [2017/03/11 23:22] (current) – external edit 127.0.0.1
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 **Tip:** You can switch between workspace tabs using the shortcuts: **Ctrl+1**, **Ctrl+2** and **Ctrl+3**. **Tip:** You can switch between workspace tabs using the shortcuts: **Ctrl+1**, **Ctrl+2** and **Ctrl+3**.
  
-**4. Left Toolbar:** This component contains three expandable panels related to Animation module's features, specifically those related to the illustration process:+**4. Left Sidebar:** This component contains three expandable panels related to Animation module's features, specifically those related to the illustration process:
  
 {{ wiki:tupi_left_toolbar.png }} {{ wiki:tupi_left_toolbar.png }}
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-**Fig 9**. Left Toolbar+**Fig 9**. Left Sidebar
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     * **Objects Library:** This panel contains the library manager for all the visual/audio objects of your animation projects. From here, you can import external items like images (JPG, PNG, GIF and SVG files) directly to the workspace.      * **Objects Library:** This panel contains the library manager for all the visual/audio objects of your animation projects. From here, you can import external items like images (JPG, PNG, GIF and SVG files) directly to the workspace. 
  
-**5. Right Toolbar:** This component contains two expandable panels related to the animation process, but focused on frames and scenes management:+**5. Right Sidebar:** This component contains two expandable panels related to the animation process, but focused on frames and scenes management:
  
 {{ wiki:tupi_right_toolbar.png }} {{ wiki:tupi_right_toolbar.png }}
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-**Fig 10**. Right Toolbar+**Fig 10**. Right Sidebar
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     * **Exposure Sheet:** This panel contains the set of frames for each scene of your project. It is not the timeline as you possibly know it from other animation software, but it has a similar goal. From this interface you can handle the frames and layers that compose your scenes.     * **Exposure Sheet:** This panel contains the set of frames for each scene of your project. It is not the timeline as you possibly know it from other animation software, but it has a similar goal. From this interface you can handle the frames and layers that compose your scenes.
  
-**6. Bottom Toolbar:** This component only contains one resource: the Timeline panel. This is a very popular interface piece used by many programs. In fact, it already became a standard tool to manage layers and frames. From this utility you can build the timeline of your animation project adding, editing and removing the frames and layers from all your scenes.+**6. Bottom Sidebar:** This component only contains one resource: the Timeline panel. This is a very popular interface piece used by many programs. In fact, it already became a standard tool to manage layers and frames. From this utility you can build the timeline of your animation project adding, editing and removing the frames and layers from all your scenes.
  
 {{ wiki:tupi_bottom_toolbar.png }} {{ wiki:tupi_bottom_toolbar.png }}
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-**Fig 11**. Bottom Toolbar+**Fig 11**. Bottom Sidebar
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tupi_ui.1483847020.txt.gz · Last modified: 2017/03/11 23:22 (external edit)