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animation_glossary [2017/01/31 21:53] maeflorestaanimation_glossary [2017/03/11 23:22] (current) – external edit 127.0.0.1
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 This section was created to introduce young digital artists into the wonderful world of 2D animation. This section was created to introduce young digital artists into the wonderful world of 2D animation.
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-    * **FPS:** Frame rate, also known as frame frequency, is the frequency (rate) at which an imaging device displays consecutive images called frames. The term applies equally to film and video cameras, computer graphics, and motion capture systems. Frame rate is usually expressed in **Frames Per Second** (FPS). 
  
     * **Frame:** In filmmaking, video production, animation, and related fields, a film frame or video frame is one of the many still images which compose the complete moving picture.      * **Frame:** In filmmaking, video production, animation, and related fields, a film frame or video frame is one of the many still images which compose the complete moving picture. 
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     * **Scene:** A scene is a single event or conversation between characters, occurring during one period of time and in one single place, that moves the story forward toward a climax and resolution. One event, one period of time, one place.     * **Scene:** A scene is a single event or conversation between characters, occurring during one period of time and in one single place, that moves the story forward toward a climax and resolution. One event, one period of time, one place.
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 +    * **FPS:** Frame rate, also known as frame frequency, is the frequency (rate) at which an imaging device displays consecutive images called frames. The term applies equally to film and video cameras, computer graphics, and motion capture systems. Frame rate is usually expressed in **Frames Per Second** (FPS).
  
     * **Opacity:** In computing, opacity is often used in graphics software to define how "nontransparent" an image is. In other words, the more transparent an image or image layer is, the lower its opacity.     * **Opacity:** In computing, opacity is often used in graphics software to define how "nontransparent" an image is. In other words, the more transparent an image or image layer is, the lower its opacity.
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     * **Tweening**: It's the process of generating intermediate frames between two images to give the appearance that the first image evolves smoothly into the second image. Tweening is a key process in all types of animation, including computer animation.      * **Tweening**: It's the process of generating intermediate frames between two images to give the appearance that the first image evolves smoothly into the second image. Tweening is a key process in all types of animation, including computer animation. 
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 +[[basic_manual#Animation Glossary for Newbies|Back to Basic Manual]]
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animation_glossary.1485899603.txt.gz · Last modified: 2017/03/11 23:22 (external edit)